Saturday Seed ~ 151 (Menace from Beyond)
Posted by Runeslinger on April 13, 2013 · Leave a Comment
A new ubiquity game is in the last stages of development by Sechin Tower, one of the movers and shakers behind the scenes of Exile Games. Under his own company, Siege Tower Games, Tower will be releasing a 50′s Sci-Fi game next year with public play testing being guided via the game’s blog until then. … Read more
Filed under Menace from Beyond, Saturday Seeds, Ubiquity · Tagged with Games, Menace from Beyond, mystery, roleplaying games, Ubiquity Roleplaying System
Saturday Seed ~ 149 (Leagues of Adventure)
Posted by Runeslinger on March 30, 2013 · Leave a Comment
This week’s seed is for Leagues of Adventure by Triple Ace Games. With a little tweaking it could be set to connect to and run in a variety of different places on Earth either in the Steampulp Victorian age of Leagues, or in the Heroic Pulp era of Exile Game Studio’s Hollow Earth Expedition. My … Read more
Filed under Leagues of Adventure, Prime Directive (SFB), Saturday Seeds, Ubiquity · Tagged with Games, Leagues of Adventure, London, Mummy, Murder, Ubiquity Roleplaying System
Saturday Seed ~ 147 (Desolation)
Posted by Runeslinger on March 16, 2013 · Leave a Comment
This week’s seed is for Desolation by Greymalkin Design Studio. The depth and breadth of possibility in running campaigns for this game always impresses me each time I leaf through it. All the inspirational sparks are there, without the massive overhead of lore to swallow and disseminate. That the game can still evoke a very … Read more
Filed under Desolation, Saturday Seeds, Ubiquity · Tagged with Desolation, Role-playing game, roleplaying, RPG, Ubiquity Roleplaying System
Saturday Seed ~ 139 (HEX)
Posted by Runeslinger on January 19, 2013 · Leave a Comment
This week’s seed is for Hollow Earth Expedition, and involves a rare moment when the characters are at home doing nothing. We all know how the universe hates that. The seed The seed involves giving the characters a choice about becoming aware of forces seeking to meddle in world affairs to their own benefit behind … Read more
Filed under Hollow Earth Expedition, Saturday Seeds, Ubiquity · Tagged with Hollow Earth Expedition, Plot Ideas, roleplaying, Story Hooks, Ubiquity Roleplaying System
All for One: Campaign Development Report 3
Posted by Runeslinger on October 2, 2012 · 4 Comments
This post is intended both to help newcomers to All for One: Regime Diabolique get into the game more smoothly by discussing elements of the combat systems which can raise questions, and offer some ideas for transitioning from other game systems to Ubiquity. This post will look at physical and social combat. Subsequent posts will look … Read more
Filed under All for One: Regime Diabolique, Running Games, Technical Questions, The Blog, Ubiquity · Tagged with All for One, Combat, gaming, roleplaying, roleplaying games, Ubiquity Roleplaying System



