Saturday Seed ~ 151 (Menace from Beyond)

A new ubiquity game is in the last stages of development by Sechin Tower, one of the movers and shakers behind the scenes of Exile Games. Under his own company, Siege Tower Games, Tower will be releasing a 50′s Sci-Fi game next year with public play testing being guided via the game’s blog until then. … Read more

Saturday Seed ~ 149 (Leagues of Adventure)

This week’s seed is for Leagues of Adventure by Triple Ace Games.  With a little tweaking it could be set to connect to and run in a variety of different places on Earth either in the Steampulp Victorian age of Leagues, or in the Heroic Pulp era of Exile Game Studio’s Hollow Earth Expedition. My … Read more

Saturday Seed ~ 147 (Desolation)

This week’s seed is for Desolation by Greymalkin Design Studio.  The depth and breadth of possibility in running campaigns for this game always impresses me each time I leaf through it. All the inspirational sparks are there, without the massive overhead of lore to swallow and disseminate. That the game can still evoke a very … Read more

Saturday Seed ~ 139 (HEX)

This week’s seed is for Hollow Earth Expedition, and involves a rare moment when the characters are at home doing nothing. We all know how the universe hates that. The seed The seed involves giving the characters a choice about becoming aware of forces seeking to meddle in world affairs to their own benefit behind … Read more

All for One: Campaign Development Report 3

duelingpistols

This post is intended both to help newcomers to All for One: Regime Diabolique get into the game more smoothly by discussing elements of the combat systems which can raise questions, and offer some ideas for transitioning from other game systems to Ubiquity. This post will look at physical and social combat. Subsequent posts will look … Read more

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