Posted by Runeslinger on May 21, 2012 · Leave a Comment
Another explanation… This post is the second of two entries the Casting Shadows blog is contributing to the May of the Dead blog carnival. This entry pulls back the curtains of misdirection and manipulation which allow the formation of undead cults through mundane not mystical means. The previous entry from this blog can be read here, and … Read more
Filed under Adventure!, All for One: Regime Diabolique, Beyond the Supernatural, Brass&Steel, Call of Cthulhu, Casting the Shadows, Deadlands, Hollow Earth Expedition, Leagues of Adventure, Palladium Fantasy, Running Games, Shadowrun, The Blog, Ubiquity · Tagged with Call of Cthulhu, Lich, May of the Dead, Mummy, roleplaying, setting development, Ubiquity, Vampire, Zombie
Posted by Runeslinger on May 2, 2012 · 12 Comments
Thoughts on Parties of Mixed Capability Inspired by Joss Whedon’s film based on Marvel’s Avengers Last week, thanks to early release dates in Asia, I watched the Avengers on a local screen in Daejeon, South Korea. As I was leaving the theatre I was struck by just how well Joss Whedon had managed to present … Read more
Filed under Preparation and Preparedness, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with Character creation, Character Development, Role-playing game, RPG, running games, setting development, Thoughts
Posted by Runeslinger on April 27, 2012 · Leave a Comment
The Casting Shadows blog’s second Serial Setting has been running once a week for two months, and will continue for another four, providing basic details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition. These ideas, set in a fictional version of the Korean peninsula in 1936, present a community oppressed … Read more
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with casting shadows, Daring Tales, Hollow Earth Expedition, Plot Ideas, pulp adventures, setting development, Story Hooks, Ubiquity, Ubiquity Roleplaying System
Posted by Runeslinger on April 20, 2012 · Leave a Comment
The Casting Shadows blog’s second Serial Setting will be running once a week over a six-month period, and provide details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition. These ideas, set in a fictional version of the Korean peninsula in 1936, present a community oppressed by faceless enemies and … Read more
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with casting shadows, Daring Tales, Hollow Earth Expedition, Plot Ideas, pulp adventures, setting development, Story Hooks, Ubiquity
Posted by Runeslinger on April 12, 2012 · Leave a Comment
The Casting Shadows blog’s second Serial Setting will be running once a week over a six-month period, and provide details for heroic pulp adventures for the Ubiquity Roleplaying System as presented in Hollow Earth Expedition. These ideas, set in a semi-fictional version of the Korean peninsula in 1936, present a community oppressed by faceless enemies and … Read more
Filed under Daring Tales, Hollow Earth Expedition, Serial Settings, Ubiquity · Tagged with casting shadows, Daring Tales, Hollow Earth Expedition, Plot Ideas, pulp adventures, setting development, Story Hooks, Ubiquity