Shadowscast Volume 2 Episode 1
Posted by Runeslinger on April 13, 2013 · Leave a Comment
This new volume and episode of Shadowscast, the first of Volume 2, presents more short segments on Korea ranging from the floral to the culinary, and ultimately the political (seas of fire and all that) , a quick look at Magicians – the language learning RPG, an update on Android apps for the gamer who … Read more
Filed under BRP, Magicians, Menace from Beyond, Playing in Games, Reports, Reviews, Runequest, Running Games, Shadowscast, Technical Questions, The Blog, Ubiquity · Tagged with gaming, Korea, Role-playing game, roleplaying, RPG, setting development, Shadowscast, South Korea
Saturday Seed ~ 147 (Desolation)
Posted by Runeslinger on March 16, 2013 · Leave a Comment
This week’s seed is for Desolation by Greymalkin Design Studio. The depth and breadth of possibility in running campaigns for this game always impresses me each time I leaf through it. All the inspirational sparks are there, without the massive overhead of lore to swallow and disseminate. That the game can still evoke a very … Read more
Filed under Desolation, Saturday Seeds, Ubiquity · Tagged with Desolation, Role-playing game, roleplaying, RPG, Ubiquity Roleplaying System
Saturday Seed ~ 146 (Shadowrun)
Posted by Runeslinger on March 9, 2013 · Leave a Comment
This week’s seed is for Shadowrun by Catalyst Game Labs. This is another big year for this venerable and intriguing property, but with the online, video and other forms of gaming gearing up for staggered release, I hope that the focus on the RPG is not lost. With a 5th Edition due, we will find … Read more
Filed under Saturday Seeds, Shadowrun · Tagged with Role-playing game, roleplaying, RPG, Shadowrun
To Dice, Perchance to Dream
Posted by Runeslinger on February 26, 2013 · Leave a Comment
I have been thinking about how dice actually shape my games, and wondering how it is possible for them to do so. Apart from the superstitions I have found reflected in the habits and thoughts of gamers I have met from around the world, in what ways do the dice we use collaborate in the … Read more
Filed under Running Games, The Blog · Tagged with Battletech, Dice, Hollow Earth Expedition, Role-playing game, RPG
Genre and the Modern Prometheus
Posted by Runeslinger on February 4, 2013 · 6 Comments
Consciously, or unconsciously what we do as a group of players in a roleplaying game gives shape to a specific genre. There is no escape. In our quest for a good time, our actions and interactions as an amalgam of players, characters, GM, and non-player characters create a fictional world we own perhaps even more … Read more
Filed under Preparation and Preparedness, Running Games, Technical Questions, The Blog, Themes and Intentions · Tagged with Call of Cthulhu, Character Development, Role-playing game, RPG, setting development




