A Time of War: Overview

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I had intended to write a single overview entry on or review of A Time of War – The Mechwarrior RPG, 4th Edition much earlier than this, but hopefully the added perspective will balance out the delay. It is hard to believe that it has been a year already. I have posted several times on … Read more

Review: Desolation

Produced by Gremalkin Games and using Exile Game Studio’s Ubiquity System, Desolation provides an interesting combination of elements which somehow manages to mix the clarity of a detailed setting with the open-ended freedom of a merely outlined setting. I found this approach to be both refreshing and liberating. While I rarely feel constrained by the limits on a … Read more

Review: All for One ~ Regime Diabolique

Produced by Triple Ace Games and using Exile Game Studio’s Ubiquity System, All for One: Regime Diabolique is a powerful force for sword-wielding, insult-tossing, chandelier-swinging, musket-firing, honor-defending, King-Crown-and-Country-saving, wench-wooing, dice-chucking fun. If you don’t believe me, call your seconds and we will settle this like fictional characters. You can be D’Artagnan, and I will be… … Read more

All for One: Regime Diabolique

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Although I haven’t read every word in the core book from Triple Ace Games, I can already tell that All for One is one of those games that I hope I get to play, rather than run: I really want to play a character in this setting! This game, compellingly written by Paul ‘Wiggy’ Wade-Williams, … Read more

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