Posted by Runeslinger on May 21, 2012 · Leave a Comment
Another explanation… This post is the second of two entries the Casting Shadows blog is contributing to the May of the Dead blog carnival. This entry pulls back the curtains of misdirection and manipulation which allow the formation of undead cults through mundane not mystical means. The previous entry from this blog can be read here, and … Read more
Category Adventure!, All for One: Regime Diabolique, Beyond the Supernatural, Brass&Steel, Call of Cthulhu, Casting the Shadows, Deadlands, Hollow Earth Expedition, Leagues of Adventure, Palladium Fantasy, Running Games, Shadowrun, The Blog, Ubiquity · Tagged with Call of Cthulhu, Lich, May of the Dead, Mummy, roleplaying, setting development, Ubiquity, Vampire, Zombie
Posted by Runeslinger on December 19, 2011 · Leave a Comment
This will be my final entry for the December 2011 RPG Blog Carnival. This post fills out the trio of posts I wished to contribute on the theme during this carnival: namely the potential hero in each character, the GM’s role in calling heroes to action, and the value of incorporating heroes both living and … Read more
Category Aberrant, Adventure!, Characters and Support Cast, Running Games, The Blog, Trinity (Aeon) · Tagged with character background, Character creation, Role-playing game, RPG Blog Carnival, running games, themes, Thoughts
Posted by Runeslinger on April 5, 2011 · Leave a Comment
Last week I took a step away from my pulp projects to catch up on book-keeping in my other games. This week, I have a clearer sense of what I want to do with my part of our shared HEX campaign, and how I want to accomplish it. As a player in Pulp Action games … Read more
Category Adventure!, Casting the Shadows, Daring Tales, Hollow Earth Expedition, Preparation and Preparedness, Running Games, Spirit of the Century, The Blog, Ubiquity · Tagged with Adventure!, Daring Tales, Hollow Earth Expedition, Pulp, running games, The Blog, Thoughts
Posted by Runeslinger on March 26, 2011 · 1 Comment
In discussions about pulp adventure this week, a recurring theme appropriately appeared, and it is in its honor that this week’s seed is being planted. Suitable for any pulp game, but written with HEX in mind, this seed is a non-combat action sequence starting from an innocuous event and potentially ending up in the morgue. … Read more
Category Adventure!, Daring Tales, Hollow Earth Expedition, Saturday Seeds, Spirit of the Century, Ubiquity · Tagged with Adventure!, Daring Tales, Hollow Earth Expedition, Plot Ideas, Pulp, Spirit of the Century, Story Hooks, Ubiquity
Posted by Runeslinger on February 8, 2011 · 5 Comments
Running Campaigns with multiple GMs. One of the most memorable campaigns I have ever been involved with was also one of the most complicated. The campaign, a Vampire: The Dark Ages Chronicle, was run by 4 GMs, started with 8 players, grew to 11 at its peak, and as events took their toll on unlives, … Read more
Category Aberrant, Adventure!, Casting the Shadows, Daring Tales, Hollow Earth Expedition, Running Games, The Blog, Trinity (Aeon), WoD ad nauseum · Tagged with playing in games, Role-playing game, running games, The Blog, Thoughts, Vampire The Dark Ages, World of Darkness